Thursday, April 11, 2013
Monday, April 08, 2013
Wednesday, December 16, 2009
Wednesday, July 16, 2008
Thursday, December 28, 2006
DELED xmas competition winner!
Hi Guys!
I'm very glad and excited to announce that the level I submitted to the Deled level editor Xmas competition won! Info here.
Deled is an editor that keeps getting better and better, and its integration with the Irrlciht 3d engine is superb. It's a great tool.
merry xmas and a happy new year to everyone! :D
Wednesday, December 13, 2006
Finally able to work on my website!
Hey guys.
After lots of time and a quite busy year I was finally able to put up the first version of my website "Telar Digital" (digital loom). The idea is to finally make out some $$$ from all these years of struggling, studying and learning all these 3d packages, programming languages, render engines, etc etc etc.

So if you feel like checking what it's all about just drop by:
Telar Digital
as a final note, and after the latest post I made on Kerkythea, I'd also like to mention a couple of other great free renderers; Indigo and Radium. It seems like the free renderer's field is getting some very serious competitors. All these 3 (Kerkythea and the before mentioned) can produce some amazing and realistic images. To top things off, Kerkythea now supports animation! The only thing is that these renderers are real resource-hogs so you'd better start saving some bucks to get a powerful rig to get these proggies running at their best!
Indigo
Radium
Kerkythea
All of them got exporters for Blender, so if you're into the free software stuff, here you'll have some powerful toys to play around with!
see ya!
After lots of time and a quite busy year I was finally able to put up the first version of my website "Telar Digital" (digital loom). The idea is to finally make out some $$$ from all these years of struggling, studying and learning all these 3d packages, programming languages, render engines, etc etc etc.
So if you feel like checking what it's all about just drop by:
Telar Digital
as a final note, and after the latest post I made on Kerkythea, I'd also like to mention a couple of other great free renderers; Indigo and Radium. It seems like the free renderer's field is getting some very serious competitors. All these 3 (Kerkythea and the before mentioned) can produce some amazing and realistic images. To top things off, Kerkythea now supports animation! The only thing is that these renderers are real resource-hogs so you'd better start saving some bucks to get a powerful rig to get these proggies running at their best!
Indigo
Radium
Kerkythea
All of them got exporters for Blender, so if you're into the free software stuff, here you'll have some powerful toys to play around with!
see ya!
Tuesday, August 22, 2006
Kekythea kicks butt!!!
Hey Guys!
Some quick comments. The first one is my headline topic. After reading every tut out there for Kerkythea, the free renderer, I was finally able to achieve an image I like:

It's really a pro renderer, you just got to understand how it works and you'll be up and running in no time. The community was also very supportive during the process of learning how to use it. Thanks Kt guys! :D Another good point is its integration with blender. So you really have a killer combo here to create some nice images.
And, on a quicker note; DAZ3d purchased Corel Bryce 5 and is now offering it for free until sptember 6/06. So if you want to have a nice 3d landscape creation software (with rendering and animation) don't hesitate to follow this link:
Bryce 5 Free
see you soon with some more news of the 3d world!
Some quick comments. The first one is my headline topic. After reading every tut out there for Kerkythea, the free renderer, I was finally able to achieve an image I like:
It's really a pro renderer, you just got to understand how it works and you'll be up and running in no time. The community was also very supportive during the process of learning how to use it. Thanks Kt guys! :D Another good point is its integration with blender. So you really have a killer combo here to create some nice images.
And, on a quicker note; DAZ3d purchased Corel Bryce 5 and is now offering it for free until sptember 6/06. So if you want to have a nice 3d landscape creation software (with rendering and animation) don't hesitate to follow this link:
Bryce 5 Free
see you soon with some more news of the 3d world!
Sunday, July 23, 2006
Some Irrlicht news!
Irrlicht can now load b3d files (both levels with lightmaps and animated characters) thanks to Luke who wrote a loader class for it!
You can find out more about it here:
Also, Omaremad wrote a python script that simplifies UV mapping for level editing in Blender, making it a similar process to creating content in editors like Deled, cshop or radiant. Very useful, and can be used in connection with Murphy's OCTTOOLS to get a lightmapped level running in Irrlicht. Info here:
Friday, July 21, 2006
Kerkythea animation project.
Hey Guys! Long time!
I'm glad to announce that thanks to a joined effort (of almost 15 people) Kerkythea has released its first animation (walkthru) project. For those who don't know, Kerkythea (Kt) is a free and powerful raytracing-global illumination renderer that uses unbiased algorithms similar to the ones Maxwell render uses. It has exporters for several 3d packages like 3dsmax, Gmax, sketchup, blender and soon Silo.
Read more about it here:
Kerkythea
ps. I'd also like to personally thank Joe Olivieri from the Irrlicht's developer center for supporting us and for letting us host the project files on his servers. Thanks a ton Joe!
Irrlicht Developer's Center
It's great to see people from free projects helping each other!
Wednesday, January 25, 2006
New year, new promises
It's been a while...long while and with the new year comes a whole bunch of wishes, promises, etc etc.
Among all these good intentions and feelings I'll try to keep my blog a bit more updated, trying to show and talk about what I created it for: "3d" ,game engines (My Beloved Irrlicht) and some other rubbish that may cross my distorted mind every now and then.
so I hope to write something more interesting next time. Right now I have a wishlist to write down. ;)
Among all these good intentions and feelings I'll try to keep my blog a bit more updated, trying to show and talk about what I created it for: "3d" ,game engines (My Beloved Irrlicht) and some other rubbish that may cross my distorted mind every now and then.
so I hope to write something more interesting next time. Right now I have a wishlist to write down. ;)
Sunday, May 22, 2005
My level included in Zdimitor's tools!
Great news! Dmitri, Russian developer of the "MY3d" format included my latest level created using his exporters in his latest official release!
chck it here (I had already posted the link before):
My3d tools
chck it here (I had already posted the link before):
My3d tools
Wednesday, May 18, 2005
Irrlicht tech demo video!
Just captured some scenes with Fraps from the Irrlicht demo and some others from my latest app and edited them with premiere into a nice avi.
grab it here:
Irrlicht Video
Or if you want to try the testlevel yourselves grab it here:
testlevel
DirectX and OpenGL versions included.
grab it here:
Irrlicht Video
Or if you want to try the testlevel yourselves grab it here:
testlevel
DirectX and OpenGL versions included.
Friday, May 13, 2005
Gile[s] kicks major butt!
Hi guys.
I just purchased my copy of the global ilumination software called Gile[s] and I must say it's the best 50 bucks I've spent lately!
It's capabilities surpass anything I had seen in a lughtmapping software; it imports all major 3d formats seamlessly and works quite fast; and using Zdimitor's "my3d" format exporter you can get your level into the Irrlicht engine in no time!

a must for any 3d enthusiast or game developer!
for more info on Gile[s] visit their site:
Gile[s]
for info on Zdimitor's My3d format:
My3d
check the project in the Irrlicht forums:
have fun!
I just purchased my copy of the global ilumination software called Gile[s] and I must say it's the best 50 bucks I've spent lately!
It's capabilities surpass anything I had seen in a lughtmapping software; it imports all major 3d formats seamlessly and works quite fast; and using Zdimitor's "my3d" format exporter you can get your level into the Irrlicht engine in no time!
a must for any 3d enthusiast or game developer!
for more info on Gile[s] visit their site:
Gile[s]
for info on Zdimitor's My3d format:
My3d
check the project in the Irrlicht forums:
have fun!
Monday, May 09, 2005
Irrlicht's new site design
Some days ago Niko redesigned the look n' feel of the site. The result was a very pleasant to the eye webpage, easy to read and find stuff, organized and pro.
And although everything was completely reorganized, none of the valuable info got lost or mixed up!!!
It was nice to see that the 2 screenshots I had for SOTM were still there (back in my productive days--check previous post, hehehe ).


For more info on the engine visit the new website and check what people are doing with it!
Irrlicht Engine
And although everything was completely reorganized, none of the valuable info got lost or mixed up!!!
It was nice to see that the 2 screenshots I had for SOTM were still there (back in my productive days--check previous post, hehehe ).
For more info on the engine visit the new website and check what people are doing with it!
Irrlicht Engine
Sunday, May 08, 2005
monotonous is monotonous
Dunno why every such amount of time our mind seems to fall into a state of pause and stops being creative, or it simply creates at an amazingly slower speed. Perhaps I'm just focusing on the kind of things I like to do on my spare time. It seems like our brains get squeezed on a daily basis trying to get real-life work done leaving us a tired and numb state of conscience.
I'm not saying I don't like my daily job, I just guess the things we do everyday (whatever they are) finally end up becoming monotonous. I just wish we could make a living out of the other stuff we like to do.
Hopefully, once this phase is broken a ray of light comes and energizes everything taking us into the next leap of creation.
I'm not saying I don't like my daily job, I just guess the things we do everyday (whatever they are) finally end up becoming monotonous. I just wish we could make a living out of the other stuff we like to do.
Hopefully, once this phase is broken a ray of light comes and energizes everything taking us into the next leap of creation.
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